Gorogoa is a visual puzzle and story game. Players help the main character on their quest to gather rainbow fruit to summon a dragon. Gameplay involves using objects like doors, picture frames, and thought bubbles to transition into parallel worlds and move objects between them.
Release Date: December 14th, 2017
Developer: Buried Signal
Publisher: Annapurna Interactive
Format: PC Game
First playthrough time: 1.5 hours
- Unique visual puzzles
- Beautiful hand drawn art
- Pleasing music
- Story was vague
Gorogoa uses a unique visual mechanic for its puzzles. Windows, frames, doorways, etc can be used as portals between scenes, allowing the two scenes to be separated and manipulated individually. Often these scenes are then recombined, such as to use a stylized flower as a gear when the rest is obscured by an overlayed piece. I found these visual puzzles very engaging as I moved around scenes searching for shapes that could be combined for new meaning.
The story of Gorogoa is wordless, but vague. I typically enjoy wordless stories, but when they become difficult to follow I’m less impressed. The story seems to involve a boy who sees a dragon and goes on a quest to summon it using rainbow fruit. This doesn’t appear to have any relation to the traveling between parallel worlds. Clearly thought went into it though, because players see the character across multiple points in his life and the time differences tie into the narrative. I just wish I knew what it was trying to say.
All the art of Gorogoa is hand drawn with beautiful colors and simple animations. I loved the style of the art and how it was able to maintain consistency across locations both real and symbolic. The art was key to being able to create the visual puzzles in the game. The music was also very pleasant and matched the colorful yet peaceful atmosphere of many of the scenes.
It took me about an hour to complete Gorogoa, with about 15-30 minutes more to run through the original demo included after beating the game. For using such a unique mechanic, I wanted the game to continue on and build to more interesting interactions between the worlds.
Overall I found Gorogoa to be a beautiful and interesting visual puzzle game. I enjoyed the unique mechanics of creating interactions between multiple worlds. While I found the story vague and the overall length somewhat short, I definitely enjoyed my time with it. I would recommend Gorogoa to players interested in the visual puzzle aspect of the game that don’t mind the shorter playtime and unclear story.
Find this game at the publisher’s website or on Steam.
Categories: Desktop games, Video game reviews
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