Video Game Review – Neverending Nightmares

Release Date: September 26th, 2014
Developer / Publisher: Infinitap Games
Format: PC Game
First playthrough time: 2 hours

All endings play time: 3.5 hours total

Major Pros:

  • Great sound and music
  • Multiple endings and story paths allow for replayability and story map easily lets you hop to the part you want to play
  • Good use of some traditional horror themes and restricted vision levels

Minor Pros:

  • Interesting art and color usage
  • Pleasant eerie elements background elements give the place a haunted feel, but could’ve been used more
  • “Jump scares” not overused

Major Cons:

  • 90% of the time you don’t need to go in any of the rooms other than the one at the end of the hallway
  • Some early monsters feel repetitive while others make it feel like an action game (later monsters were much better)
  • A fair amount of the game is walking through noninteractive scenery

Minor Cons:

  • The color-bordered pleasant pictures on the walls detract from the creepy atmosphere
  • Story is a little unclear and might leave player feeling like they still have questions

I found the game very interesting and really liked the art. The different levels and parts of the story, especially with the different endings, were very enjoyable. My favorite level is probably when the dolls start coming to life because I felt it gave the player the right amount of anticipation when traveling between rooms. I think the game struggled a little with “empty rooms” where the player is just trying to get to the next hallway. While “empty space” is necessary so the player doesn’t always expect something to happen in every room, I think there was perhaps a little too much here and it can draw the player out of the horror feel if nothing’s happening. Never the less I enjoyed the game and played through all 4 story paths for the 3 different endings.

Find this game at the publisher’s website or on Steam.

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